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Terraria Journey powers: who can use each one

Set who may use each Journey power on a Terraria server: Nobody, Nobody (host only) or Every player. All 15 powers are in the Config Editor, applied at restart.

Updated , checked on Terraria 1.4.5.8

Journey powers are the special abilities of Journey mode, such as freezing time or changing the weather. On a server you decide who may use each one. The Config Editor shows a group called Journey powers with 15 settings, but only when serverconfig.txt has the journeypermission_ lines. A new server’s file usually has none, so add them under By hand first. Each one has three choices: Nobody, Nobody (host only) and Every player. The powers matter only in a Journey world.

The three choices

  • Nobody. The power is locked for everyone.
  • Nobody (host only). The game’s own value for “can only be changed by the host”. The host is the player who runs the game. A Loafhosts server is a dedicated server, and a dedicated server has no host player. So in practice this works like Nobody.
  • Every player. Every player can use the power.

If you want a power available to your players, choose Every player. If you want it off, choose Nobody.

The 15 powers

Each label below is a setting in the group Journey powers.

  • Freeze time
  • Set time to dawn
  • Set time to noon
  • Set time to dusk
  • Set time to midnight
  • Time speed
  • Godmode
  • Wind strength
  • Freeze wind
  • Rain strength
  • Freeze rain
  • Placement range
  • Enemy difficulty
  • Freeze biome spread
  • Enemy spawn rate

Each setting shows the note “Journey worlds only.”

Set them

  1. Open the Config Editor for your server.
  2. Choose the file Server settings.
  3. Find the group Journey powers.
  4. For each power, choose Nobody, Nobody (host only) or Every player.
  5. Choose Save, then restart the server. The server reads these settings when it starts. A restart drops everyone who is on, so warn them first with Message everyone on the Players page.

You do not have to change all of them. Change only the powers you care about.

Make a Journey world

The settings are for Journey worlds only. To play Journey, make a new world with the Difficulty Journey on the World page. See Journey mode on a server.

By hand

Each power is a key in serverconfig.txt whose name starts with journeypermission_. The value is 0 for Nobody, 1 for host only and 2 for every player. For example:

journeypermission_time_setfrozen=2
journeypermission_godmode=0

The first line lets every player freeze time. The second locks godmode for everyone. The keys are journeypermission_time_setfrozen, journeypermission_time_setdawn, journeypermission_time_setnoon, journeypermission_time_setdusk, journeypermission_time_setmidnight, journeypermission_time_setspeed, journeypermission_godmode, journeypermission_wind_setstrength, journeypermission_wind_setfrozen, journeypermission_rain_setstrength, journeypermission_rain_setfrozen, journeypermission_increaseplacementrange, journeypermission_setdifficulty, journeypermission_biomespread_setfrozen and journeypermission_setspawnrate. Edit the file in Files and restart the server. A restart drops everyone who is on, so warn them first with Message everyone on the Players page.

Not checked on TShock 6.2.1 as of 13 November 2026: whether TShock honours the journeypermission_ lines.

Not checked on 1.4.5.8 as of 13 November 2026: the value each power has on a new server when the file does not name it. Set a power yourself if you need to be sure.

If it does not work

  • A power still works for players. The server has not restarted since you saved.
  • A power is locked and you want it back. Choose Every player and restart.
  • You chose Nobody (host only) and players cannot use the power. A dedicated server has no host player. Choose Every player to allow it.

More about the game: Terraria servers.

Sources: terraria.wiki.gg: Server

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