Small
Up to 50 players
A smaller server for a group.
- 4 cores
- 12 GB RAM
- 30 GB disk
$31.00 /mo
Billed monthly
Rust server hosting
Watch players on a live 3D map and act on them, pick a plugin framework, and restart with a warning.
Try it free first A full server for a few days. No card needed.
Plans
Three Rust plans from the store, each sized for a number of players. Pay for longer and the monthly price drops.
Up to 50 players
A smaller server for a group.
$31.00 /mo
Billed monthly
Up to 100 players
A public server with plugins.
$37.00 /mo
Billed monthly
Up to 200 players
A big, busy server.
$57.00 /mo
Billed monthly
Every plan includes the ArthOS panel and DDoS protection. Need more? Change any number in the builder below. Game servers can be refunded within 3 days. Dedicated servers are not refundable.
By continuing you agree to the Terms of Service and Privacy Policy.
Not sure which plan? Try it free first A full server for 3 days. No card needed.
Build your own
Start at 1 core, 1 GB of RAM and 10 GB of disk for $9.25/mo, and go up to 16 cores, 64 GB and 500 GB.
$7.00 per IP per month. Optional. Limited availability, confirmed at checkout.
Your build
$37.00/mo
Billed monthly
By continuing you agree to the Terms of Service and Privacy Policy.
In ArthOS
Live map
The Live map draws your server's world in 3D from its own map file, with every monument named. Players, events and vehicles show where the game says they are, and bases show at their tool cupboards.
Player menu
Click a player on the map or in the list to open their menu: health, ping, kills and deaths, where they are, and every action in one place.
Players
The join line is ready to copy, beside players, queue, server FPS and uptime. Save the world, set the time and weather, and restart with a warning in 1, 5 or 10 minutes with a message players see.
Plugins and gather rates
Choose vanilla or one of two supported plugin frameworks. Switching takes a backup first and can be rolled back. Gather rates run from 1x to 100x, or any custom rate.
Config editor
server.cfg opens as labelled settings grouped into gameplay, players and performance: PvE, upkeep, decay speed, team size, events, idle kick, frame limit and more. Settings still at the game default are marked.
Console
Watch the server output live and send commands, with start, restart and stop right above it and CPU, memory and network charts below.





Also included
Rust FAQ
Not covered here? Ask us from the Support page in the panel. Contact support
Yes, from 1x to 100x or a custom rate. Rates need a plugin framework, which you can switch to from the same page.
Yes. Restart with a warning in 1, 5 or 10 minutes, with a message players see.
Yes. Pick one of two supported plugin frameworks. Switching takes a backup first and can be rolled back.
Yes. The Live map draws your server's world in 3D with players, events and vehicles where the game says they are. Open a player to give items, kick, ban or set health, food and water, or open a base to destroy its cupboard or delete it.
Yes. The Map page shows the map your server runs with its size and seed, and lets you preview another seed before you change it. A new size or seed makes a new world, so builds are lost.
Rust sets no player limit of its own. Small is sized for up to 50 players, Standard for up to 100 and Large for up to 200. Past that, add memory in the builder.
Game servers can be refunded within 3 days. Dedicated servers are not refundable.
See the Terms of Service
Yes. Start a free trial and you get a Rust server on 6 cores, 8 GB memory and 50 GB storage for 3 days, with no card. Keep it after and the first month is 50% off.
By continuing you agree to the Terms of Service and Privacy Policy.