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Satisfactory server hosting

Satisfactory servers for the whole crew.

Start a game or load any save, see your factory on the game's own map, share blueprints between sessions, install mods from ficsit.app with SML, and set every server option.

  • Factory map
  • Saves and blueprints
  • ficsit.app mods

Plans from $22.00/moGame servers can be refunded within 3 days.

Try it free first A full server for a few days. No card needed.

Satisfactory key art: a pioneer in a FICSIT suit sitting on a conveyor belt of blue containers above an orange factory skyline
SatisfactoryStandard plan · up to 8 players

$31.00per month, Standard plan

Order Standard

Plans

Pick a plan.

Three Satisfactory plans from the store, each sized for a number of players. Under Advanced you set every number yourself. Pay for longer and the monthly price drops.

Small

Up to 4 players

A few pioneers and a growing factory.

  • 2 cores
  • 8 GB RAM
  • 30 GB disk

$22.00 /mo

Billed monthly

Order Small

Standard

Popular

Up to 8 players

A crew of eight, a big factory and a few mods.

  • 4 cores
  • 12 GB RAM
  • 30 GB disk

$31.00 /mo

Billed monthly

Order Standard

Large

Up to 16 players

A big group, megafactories and many mods.

  • 6 cores
  • 18 GB RAM
  • 40 GB disk

$43.50 /mo

Billed monthly

Order Large

Every plan includes the ArthOS panel and DDoS protection. Need more? Set any number yourself under Advanced. Game servers can be refunded within 3 days. Dedicated servers are not refundable.

Not sure which plan? Try Satisfactory free for 3 days on a full server. No card needed.

Start a free trial

In ArthOS

Everything a Satisfactory server needs, in the browser.

Map

Your factory, on the game's own map.

The Map draws the factory from the newest save on the game's own map: production, power, belts and pipes, each in its colour, with the HUB, the space elevator and what storage holds. Every resource node, well and geyser is there too, with crash sites, Somersloops, Mercer Spheres and power slugs, and the ones already picked up marked.

  • The factory from the newest save
  • Every resource node, collectible and crash site
  • Where each player was when the game saved
Satisfactory map in ArthOS: a factory of belts and machines on the game map, three players by name, resource nodes and the place filters

Saves

Every save, one click from loading.

Each session with its saves and play time. Start a new game in any starting area, load an autosave, save now, or upload a save from your own game. The game in play is always saved first. Blueprints live per session, and copy to another session or to your other servers.

  • New game, load, save now and upload
  • The game in play saved before anything changes
  • Blueprints copied between sessions and servers
Satisfactory saves in ArthOS: two sessions with their autosaves and Load buttons, New game and Upload a save, and two blueprints

Server

Claimed for you at its first start.

A new server claims itself with an admin password the panel makes, so nobody else can take it. The Server page holds the name, the join password and the admin password, the session in play with its tier and phase, two days of tick rate, and the game's own options.

  • Claimed at the first start, so nobody else can
  • Join and admin passwords, set or shown
  • Tick rate over two days
Satisfactory server page in ArthOS: the claim, the session in play at tier 5, name and passwords, and two days of tick rate

Mods

Mods from ficsit.app, with what they need.

Search ficsit.app by words, a tag and an order. Install puts the mod in place with SML and every mod it needs, and starts the server again. Each mod shows whether it loaded, and players get a list to install the same mods.

  • Tags and orders, as cards
  • SML and every mod it needs, installed with it
  • Hold a game update until your mods are ready
Satisfactory mods in ArthOS: ficsit.app mods as cards with their logos, a tag and an order, and Install

Players

Who is on, and how to join.

The address to share, who is on and since when, everyone the save knows with where it had them, and what happened lately: joins, leaves and anyone turned away. Players join through the game's Server Manager.

  • The address and the steps to join
  • Everyone the save knows, on the map
  • Joins, leaves and turned away players
Satisfactory players in ArthOS: the joining card, three players online and four in the save with Show on the map
ArthOS / Northern Forest Foundry Co / Map
Satisfactory crashes page: each start of the server and a mod that did not load, with the line that says why
Crashes Each start of the server, read for how it ended. A mod that did not load, a save that would not load or the server running out of memory is named in plain words.
Satisfactory server settings in ArthOS: autosaves kept, tick rate, join and drop times, and upload per player
Server settings Autosaves kept, the tick rate, join and drop times and what the server sends each player, each labelled, and every mod's own settings by its name.

Also for Satisfactory

  • Steam and Epic together Players on Steam and on the Epic Games Store join the same server.
  • Saved before every stop The game itself saves nothing when it is stopped, so the panel saves it first, every time.

Also included

The rest of the toolbox.

  • Backups with deduplication Keep more restore points in less space.
  • File manager Edit, upload and download server files in the browser.
  • Schedules Plan restarts and backups ahead of time.
  • Databases A database for anything that needs one.
  • Discord status channels Server status in your Discord.
  • Organisations and roles Invite friends with roles. They get access, you keep the bill.
  • Split the bill Share a payment link so your community chips in.
  • Change game Move to another game at any time on the same plan.

Satisfactory FAQ

Before you order.

Not covered here? Ask us from the Support page in the panel. Contact support

How do players join?

In Satisfactory, open Server Manager, choose Add Server and enter the address shown in the panel, then press Join Game. The game only lets players in through the Server Manager.

Do I need to claim the server?

No. A Loafhosts server claims itself at its first start, with an admin password the panel makes, so nobody else can claim it. The Server page shows the admin password for Sign in as admin in the Server Manager.

Can I bring my own save?

Yes. Upload a save from your own game on the Saves page and load it. A save from a newer game version than the server's cannot be loaded.

Can I run mods?

Yes. Search ficsit.app on the Mods page and install a mod with SML and everything it needs. Players install the same mods with the Satisfactory Mod Manager.

How many players can join?

A new server takes 8, and you can set more. The game sets no limit of its own on PC; more players need more memory. Small is sized for up to 4 players, Standard for 8 and Large for 16.

Can console players join?

No. Dedicated servers are for PC: players on Steam and on the Epic Games Store join the same server.

Do you offer refunds?

Game servers can be refunded within 3 days. Dedicated servers are not refundable.

See the Terms of Service

Can I try Satisfactory before I pay?

Yes. Start a free trial and you get a Satisfactory server on 6 cores, 8 GB memory and 50 GB storage for 3 days, with no card. Keep it after and the first month is 50% off.

How the free trial works

Start your Satisfactory server.

Plans from $22.00/moGame servers can be refunded within 3 days.