Modding an Arma Reforger server has always meant editing the game.mods array in config.json by hand — copying mod IDs from the Workshop, getting the JSON exactly right, and restarting to find out whether you fumbled a comma. On the LPV5 panel, that whole loop is a few clicks. Here is how Workshop modding works on a LoafHosts Arma Reforger server.
Browse and Install From the Panel
The Workshop browser lives right in your server’s panel. Search for a mod, see its name and ID, and add it to your server’s mod list without ever leaving the page. The panel writes the correct entry into config.json for you, so there is no raw JSON to get wrong and no SFTP client to open.
Tip: Add mods one at a time when you are building a new list, and start the server after each addition the first time. If something breaks, you know exactly which mod did it.
Manage Your Mod List
Your active mods show as a clean list, not a wall of IDs. You can remove a mod, reorder it, or pin a specific version, and the panel keeps config.json in sync. Because the list is structured, it is easy to share the exact mod set with a co-owner — they see the same thing you do, by name.
Note: Mod load order can matter. If two mods touch the same content, the one later in the list usually wins. The panel lets you reorder without re-typing anything.
Apply Your Changes With a Restart
When you change your mod list, restart the server from the panel to apply it. On restart the server downloads the new mod content and picks up the new config — watch the console to confirm the mods loaded.
Finding Mod and Scenario IDs
Two IDs trip people up most often: the mod ID and the scenario ID. Both are things the panel surfaces for you, but it is worth knowing where they come from:
- Mod IDs come from the Workshop. The browser shows them next to each mod, and they are what land in the
modsarray. - Scenario IDs select which mission your server runs and live in the
game.scenarioIdfield. If you are running a modded scenario, the mod has to be installed first.
The guides library has dedicated walkthroughs for finding both, plus a full reference on every config.json field if you want to understand exactly what the panel is writing.
A Typical Modded Setup
- Open your Arma Reforger server in the panel.
- Open the Workshop browser and install the mods you want.
- If you are running a modded scenario, set the scenario ID in the config editor.
- Save, then restart the server from the panel and let it download the new mod content.
- Connect and confirm the mods loaded — the server browser shows your mod count.
Warning: If your server runs a modded scenario but the mod is missing or disabled, it will fail to load that scenario. Keep the scenario’s mod in your list whenever the scenario ID points at modded content.
That is the entire workflow — no hand-edited JSON, no SFTP, no guessing whether the restart took. If you get stuck, our Discord is the fastest place to reach the team, and the guides cover every step in depth.