Volumetric
- TCP flood (ACK, PSH, SYN, RST, URG)
- UDP flood
- ICMP flood
- GTP and ESP flood
- Ping of Death
- Teardrop and reflected
Game or bare metal, your server sits behind Terabit DDoS Protection in every region we run. It is on from the first minute, it is not an add-on, and it costs nothing extra. Wipe day, raid night, a 100-player milsim op, the filtering does not care.
Always on
Every one protected
Game and bare metal
Never an upsell
This is the real Terabit mitigation visualisation. Turn the filtering off and watch the attack traffic reach the origin. Turn it back on and watch it stop.
Attack traffic is absorbed at the edge, game-aware rules drop what is left, and only real player traffic reaches your server.
The interactive version renders in WebGL and needs a larger screen. Open this page on a desktop and you can drive the attack rate yourself.
Filtering happens upstream. By the time traffic reaches your server it has already been through every stage below.
Traffic enters at the closest edge instead of a single choke point, so a flood is split geographically before anything is filtered.
L3 and L4 floods are absorbed at edge capacity. The bulk of any attack dies here, off your node entirely.
What survives meets protocol-aware and game-aware rules that understand what a real join looks like and what a forged one looks like.
Only validated traffic reaches your server. Your players stay connected and your tick rate does not move.
Volumetric floods are the easy half. The half that breaks game servers is protocol abuse that looks almost exactly like a real player.
The network is the same for all of them. What changes is the surface it has to defend, so each game has a page about its own.
There is no tier to choose and nothing to switch on. Every server gets the same profile, on every plan, at no extra cost.
Included on every server, in Dallas, Los Angeles, New York, Frankfurt and Sydney.
Loafhosts is now owned by Terabit.io, and the protection stack got deeper because of it. The first two are live. The last one is still on the way.
Discord and email notifications the moment an attack starts, and again when it clears. Every server keeps its own attack history, so you can see when you were hit and how long it ran.
Loafhosts infrastructure now runs on Terabit-owned hardware across every region we operate.
Allow and deny rules per protocol and per country, plus mitigation profiles on individual ports, applied at the network edge. The per-server Firewall Manager is already live; this one filters upstream of it.
You do not configure it, you do not pay extra for it, and you do not wait for an attack to find out whether it works.
Included on every plan No setup fees Cancel any time