Damage settings are multipliers. A number of 1 leaves the game as it is, a number above 1 raises the damage, and a number below 1 lowers it. They are in the Config Editor, under Server settings. None is one of the six settings Funcom marks as needing a restart; while the server runs the panel saves a change to the game, and whether the game re-reads each one live is not confirmed one by one. In ConanSandbox/Saved/Config/LinuxServer/ServerSettings.ini, under [ServerSettings], the keys are PlayerDamageMultiplier and FriendlyFireDamageMultiplier.
Find the settings
The settings sit in three groups.
- Open Config Editor and choose the source Server settings.
- Open the group named below, or search for a name such as
Damage. - Change the value and choose Save. The panel says “Saved and in use now.”

- Friendly Fire Damage Multiplier
The row marked (1) is Friendly Fire Damage Multiplier, set to the game’s default of 0.25 in the picture.
Players: group Players
- Player Damage Multiplier: “Multiplies the amount of damage that a player does.” The game’s default is
1. - Player Damage Taken Multiplier: multiplies the damage a player receives. The game’s default is
1.
For a gentler server, set the damage players take below 1, for example 0.5. For a harder one, set it above 1.
NPCs and monsters: group World and NPCs
These two are not in the Players group. Search for NPC to find them.
- NPC Damage Multiplier: “Multiplies the amount of damage that NPCs and Monsters do.” The game’s default is
1. - NPC Damage Taken Multiplier: multiplies the damage NPCs and monsters receive. The game’s default is
1.
A higher NPC Damage Multiplier makes the world more dangerous for everyone. A lower NPC Damage Taken Multiplier makes NPCs tougher.
Friendly fire: group PvP and raiding
Friendly Fire Damage Multiplier: “Raising this increases the amount of damage a player deals to a friendly player. Lowering it decreases the amount.” The game’s default is 0.25, so a friendly hit does a quarter of normal damage. Set 0 for none, and 1 for full damage.
Damage to buildings: group PvP and raiding
Building Damage Multiplier: “Raising this increases the amount of damage a building receives. Lowering it decreases the amount.” The game’s default is 1.
If it does not work
- A player feels no change. Check you saved. The page counts Unsaved changes until you choose Save.
- You cannot find NPC damage under Players. It is under World and NPCs. Use the search box.
- Save is refused with “the server is not answering yet”. The game has not finished starting. Wait, then save again, or stop the server and save.
More about the game: Conan Exiles servers.