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Guides / Palworld / Players and the map

See Palworld bases, guilds and offline players

The Palworld Map page lists every base with its guild and Pals, each guild's members, and where offline players last were. It needs a private permission.

Updated , checked on Palworld v1.0.5.102999

Beside the Palworld map, two lists show Bases (N) and Guilds (N). Each base is drawn on the map as a circle. Offline players show at the place where they last were. All of this comes from the world’s last save, not from the live game, and it shows only to people with the live map’s private permission (live-map.private).

Who can see it

Where a player has built and where they last were is private to them. The panel treats it that way. Without the private permission you see only who is on now, and the page says: “Bases, guilds and where offline players were are shown to those with the permission to see what players keep to themselves on the map.”

Existing roles do not have this permission until you give it. Each time someone looks at these parts, the server’s activity log records it, at most once an hour for each person.

Bases

Bases (N) lists every base in the world. Each row shows:

  • The base name and its guild, like “(name) of (guild)”.
  • The base’s coordinates, the same ones the game’s own map shows.
  • How many Pals are working there, like “4 Pals working”.
  • Whether a member is online, or when a member was last online.

The bases nobody has visited for the longest time are first. That is where you look first when a world is slow because of abandoned bases.

To find one on the map, choose the small crosshair button on its row. The map moves to the base. A world with none says “No bases in the world yet.”

The Map page with the Bases and Guilds lists beside the map, and players who are not on now
  1. Not on now
  2. Bases
  3. Guilds

Guilds

Guilds (N) lists each guild with how many bases it has. Under it are the members. Each member shows whether they are the guild master, their level, and whether they are online now or when they were last online.

The page adds: “Times count while the server runs, the same way the game’s guild reset counts them.” Time the server was off does not count.

Offline players

Players who are not on now show on the map as Not on now (N), at the place they were when the world was last saved. Their card says “Not on now, last online (time)”.

How fresh it is

The page says “Bases and offline players are from the world’s last save, (time).” The game saves every 30 seconds by default. A new base shows up after the next save. A world that has never saved shows no bases yet.

If part of the save is written in a way the panel cannot read yet, the page says some bases or guilds may be missing.

Guild reset

The game can delete the bases and base Pals of a guild when none of its members log in for a while. In the Config Editor these are Reset abandoned guilds and Reset after (hours). Pocketpair’s default is off, with 72 hours. Use this list to see who would be hit before you turn it on. See guild settings.

While Reset abandoned guilds is on, standby does not stop the server, because the time it sleeps could count towards deleting a guild’s bases.

If it does not work

  • There are no lists, only a note. Your role does not have the private permission. Ask the server owner.
  • A new base is missing. The world has not saved since it was built. Wait a minute.
  • The lists are empty on a new server. The world is made about a minute after the first start, and the first save comes after that.

See also the live map and Palworld servers.

Sources: docs.palworldgame.com: Configuration

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