Guild settings are in the Guilds group of the Config Editor. You can set how many players one guild holds, how long a player waits to join another guild, and whether a guild that nobody plays is wiped. That last one deletes bases, so read it before you turn it On. Changes apply at the next start.
The settings
| Panel label | Game key | New server |
|---|---|---|
| Players per guild | GuildPlayerMaxNum | 20 |
| Reset abandoned guilds | bAutoResetGuildNoOnlinePlayers | Off |
| Reset after (hours) | AutoResetGuildTimeNoOnlinePlayers | 72 |
| Wait to rejoin a guild (minutes) | GuildRejoinCooldownMinutes | 0 |
Players per guild is the most players one guild can hold. The panel accepts 1 to 100. A server holds at most 32 players.
Wait to rejoin a guild (minutes) is how long a player who left a guild must wait before joining a guild again. The default, 0, means no wait.
Reset abandoned guilds deletes bases
Pocketpair, the maker of Palworld, describes this setting like this: “If no guild members log in, automatically delete structures and base Pals.” The wait is Reset after (hours), 72 hours by default. It does nothing while Reset abandoned guilds is Off.
When it is On and nobody from a guild has played for that many hours, the game deletes that guild’s buildings and the Pals at its bases. Put the wait high enough to cover holidays and breaks.
Two things to know on Loafhosts:
-
Standby does not stop the server while this is On. Standby normally stops a server nobody plays on. The time a server sleeps could count towards deleting a guild, so the panel leaves a server with this setting On running. See Palworld standby and wake link.
-
Time counts while the server runs. The Map page says “Times count while the server runs, the same way the game’s guild reset counts them.”
See which guilds are quiet
Open the Map page and look at Guilds (N). Each guild shows its members, its guild master, the number of bases, and either “a member is online” or “a member last online (when)”. People with the live map’s private permission can see this. See Palworld live map.
Change them in the panel
- Open your server and choose Config Editor.
- Choose Game settings at the top.
- In the Guilds group, change Players per guild (1), Reset abandoned guilds (2), Reset after (hours) (3) or Wait to rejoin a guild (minutes) (4).
- Choose Save.

- Players per guild
- Reset abandoned guilds
- Reset after (hours)
- Wait to rejoin a guild
A running server says “Saved, waiting for the next restart: (names).” Choose Restart now to apply it.
Guild master transfer
Under Advanced, choose Show them. Two settings there are named for the guild master: AutoTransferMasterCheckIntervalSeconds, which is 3600 on a new server, and AutoTransferMasterThresholdDays, which is 14. The box in the picture marks the first of the two.

- Guild master transfer
Pocketpair does not describe either one in its server guide. Leave them as they are.
If it does not work
- Bases were deleted. Reset abandoned guilds was On and nobody from the guild played for the set hours. See Palworld guild bases disappeared.
- Standby never stops the server. Reset abandoned guilds is On.
- A change did not apply. The server has not restarted since you saved.
More about the game: Palworld servers.
Sources: docs.palworldgame.com: Configuration