Standby stops a server when nobody has played on it for a while. It is on for a Palworld server, and it waits 10 days by default. Nothing is deleted. The world, the players’ characters and the settings stay as they are. Anyone you share the wake link with can start the server again.
Set standby
- Open Settings, then find the Standby card (1).
- Use the switch on the card to turn standby on or off.
- In After nobody plays for (2), choose a wait: 30 minutes, 1 hour, 3 hours, 12 hours, 1 day, 2 days, 3 days, 7 days, 10 days, 14 days or 24 days.
- Switch on Email the owner each time (3) if you want an email whenever the server goes into standby.
The card shows what is happening. While people play it says “Players are on.” Otherwise it says how long nobody has been on and when the server will stop.

- Standby switch
- After nobody plays for
- Email the owner
- Make link
Standby stops the server the same way the panel’s own stop does. See restart a Palworld server for what stopping does to the world.
Standby will not stop a server that is busy
The panel waits, and says why on the card, when:
- it cannot read how many players are on. A count it cannot read never counts as empty.
- a change, a backup or a wipe is running.
- the panel’s two player counts disagree. Then the wait starts again.
If a stop does not finish within 10 minutes, the server is left running and standby tries again later.
Standby and Reset abandoned guilds
Standby does not stop a Palworld server while Reset abandoned guilds is on. The card says so.
The reason: Reset abandoned guilds is in the Config Editor, under Guilds. Pocketpair describes it as “If no guild members log in, automatically delete structures and base Pals.” The game counts the time guilds go unplayed. Standby switches the server off. The time it sleeps could count towards that wait. Then a guild’s bases could be deleted just because the server slept.

- Reset abandoned guilds
- Reset after (hours)
The setting is off in a new server. To use standby, leave Reset abandoned guilds (1 in this picture) off. See Palworld guild settings.
The wake link
A wake link is an address players open to start the server, with no account. It can do one thing: start the server. It cannot stop it, change settings or open files. It can start the server up to 12 times a day.
- In Settings, on the Standby card, find Wake link.
- Choose Make link (4 in the first picture), then Copy link.
- Give the link to your players.
Under Options you can choose Show the join address on the wake page, and Add a Start server button to Discord status messages. See Palworld Discord integration.
New link makes a fresh link and the old one stops working at once. Turn off removes the link. The card shows how many times the link has been used today.
Making a link needs a role that may manage standby links and start the server.
When someone opens the server in standby
If the server is in standby, you or an admin can start it with the Start button, or from the wake link. When you open the server page, a window says “This server is in standby” and offers a longer wait or turning standby off.
If it does not work
- The server never goes into standby. Check that the switch is on, that Reset abandoned guilds is off, and that the wait is not longer than you think.
- The wake link does nothing. It may have been used 12 times today, or it was replaced or turned off. Make a new link.
- The server started but players cannot join yet. Starting takes a moment. Players should wait and try again.
More about the game: Palworld servers.
Sources: docs.palworldgame.com: Configuration