The Config Editor is the page where you change a Palworld server’s settings without editing a file by hand. It has two sources: Server settings and Game settings. Changes apply when the server next starts.
Server settings
Server settings holds the values the server needs to start. They are the same values as on the Startup page. The game reads them when it starts.
- Server card: Server name, Description, Players and Listed in Community Servers.
- Passwords card: Join password and Admin password.
- Updates card: Update on start.

- Server settings
- Game settings
- Server name
- Admin password
- Save
Choose Server settings (1) or Game settings (2). The Server name field (3) and the Admin password field (4) are on Server settings. Choose Save (5) when you are done.
The Admin password has a show button (an eye) and a copy button beside it. A new server’s admin password is 20 random characters.
The Join password is 1 to 30 and the Admin password 5 to 30 letters, digits, - and _. A password with any other character is refused when you save. An empty Join password means no password. The game’s API is how the panel talks to the game. The panel keeps it on while the Admin password is 16 characters or more.
Anyone who may change the server’s startup settings, or read its files, can see both passwords: PalWorldSettings.ini holds them as they are. The Startup page shows only a note that points here.
The Rename Server card in Settings holds the panel’s own name and Description, neither of which players see. The game’s name is Server name here.
A change applies at the next start. See change the server name and set a password.
Game settings
Game settings edits PalWorldSettings.ini. The settings are in plain words, in groups:
- World: experience, capture, day and night speed, gathering, eggs, raids and the Pal randomizer.
- Players: damage, hunger, stamina, healing, fast travel, voice chat and chat.
- Pals: Pal damage, hunger, healing, ranch speed and the Global Palbox.
- Bases and building: bases, workers, building health, limits and dropped items.
- Guilds: guild size, abandoned guild reset and the rejoin wait.
- Death and PvP: death drops, PvP, friendly fire and hardcore.
- Joining: the platforms that can join and whether players may use mods.
- Saving: autosave and the game’s backups.
Every key and default is in the settings reference.

- Game settings
- Search
- Experience
Choose Game settings (1). Type in Search (2) to narrow the rows, or edit a row such as Experience (3). Values show as the file holds them, for example 1.000000. Typing 2 is fine.
Find a setting
Type in the search box to find a setting by name. If nothing matches, the page says “No settings match your search.”
Advanced
Under the groups, a card says how many more settings are in the file: “(number) more settings are in this file. Most servers never change them.” Choose Show them to open them. Their names come from the key, so they read oddly. Examples are AutoTransferMasterThresholdDays and BlockRespawnTime.
DenyTechnologyList is shown but not edited here. The page says “A list the game reads line by line. Change it in the file editor, so no entry is lost.” Choose Edit the whole file as text instead. See the technology deny list.
Edit the whole file as text
Choose Edit the whole file as text to open PalWorldSettings.ini in the file editor. Prefer it to editing the file in Files: a change still waiting in the Config Editor is written into the file at the next start, over the same setting in a hand edit.
Save and restart
- Change the settings you want.
- Choose Save. Discard drops your unsaved changes.
- If the server is running, Game settings says “Saved, waiting for the next restart:” and lists the settings. They go into the file just before the next start. Server settings says “Saved. Restart the server to apply the changes.”
- To apply them now, choose Restart now. A restart disconnects everyone.
If the server is stopped, the change is written at once.

- Waiting for the next restart
- Restart now
The note (1) lists what is waiting. Restart now (2) restarts the server.
Why the wait: the game writes PalWorldSettings.ini again when it stops, over anything changed while it ran. The editor holds your change until just before the next start.
Keys the panel owns
The panel writes these from Server settings before every start, so they are not in Game settings: the name, description, both passwords, the player limit, the ports, the game’s API, RCON and the log format. A hand edit to them in the file is replaced.
A world with its own settings
A world that has WorldOption.sav ignores the Game settings for the settings that file holds. The server name, passwords, player limit and ports still come from Server settings. On the World page it shows Own settings, with Use the Config Editor’s settings to set it aside. It applies from the next start. See WorldOption.sav.
If it does not work
- You cannot change anything. The page says “You can see these settings but not change them.” Your role needs permission to update settings.
- The server is starting or stopping. Wait until it has finished, then save.
- The page says the file does not exist yet. The game makes it the first time the server starts. Start the server once.
- A change had no effect. The server has not restarted, or the world has its own
WorldOption.sav. See settings not saving.
More about the game: Palworld servers.
Sources: docs.palworldgame.com: Configuration