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Space Engineers key art: three engineers in yellow, blue and grey suits on a landing pad looking out at an asteroid field and a green and white station, under the Space Engineers wordmark

Space Engineers server hosting

Space Engineers servers for your crew.

See every planet in 3D with the ships and players on it, look inside every cargo container, kick, ban and rank players, and run Workshop mods with the world you choose.

  • Planets in 3D
  • Ship inventories
  • Workshop mods
Order Standard

$27.00/mo Standard plan, up to 16 players. Billed monthly

3 plans from $19.50/mo Try it free for 3 days Refunds within 3 days

Plans

Pick a plan.

3 Space Engineers plans, sized by players online at once. Pay for longer and the monthly price drops.

Small

Up to 8 players

A few friends and their first base.

  • 2 cores
  • 6 GB RAM
  • 30 GB disk

$19.50 /mo

Billed monthly

Order Small

Standard

Popular

Up to 16 players

A crew with ships, stations and mods.

  • 4 cores
  • 8 GB RAM
  • 40 GB disk

$27.00 /mo

Billed monthly

Order Standard

Large

Up to 32 players

A busy server with big fleets.

  • 4 cores
  • 12 GB RAM
  • 50 GB disk

$33.00 /mo

Billed monthly

Order Large

Every plan includes the ArthOS panel and DDoS protection. Need more? Set any number yourself with a custom build. Game servers can be refunded within 3 days. Dedicated servers are not refundable.

Not sure which plan? Try Space Engineers free for 3 days on a full server. No card needed.

Start a free trial

In ArthOS

Everything a Space Engineers server needs, in the browser.

Map

Every planet in 3D, with who is on it.

Each planet drawn from the game's own heights, with its air and the ores it has, and every player, ship and station on and around it with their height above the ground. The flat map shows the whole system from above, the front or the side, with the trading stations.

  • Planets from the game's heights
  • Ores and how deep each starts
  • Ships, stations and players

Players

Who is on, and what they are doing.

With the panel tools on, each player's health, energy, oxygen and hydrogen, the ship they fly and how fast. Kick, ban, change a rank, message one player or everyone, send a stuck player to the respawn screen or move them to a friend, and keep the admin, ban and reserved slot lists.

  • Health, suit and the ship they fly
  • Kick, ban and ranks
  • Admins, bans and reserved slots

Inventories

What every ship and station holds.

Every ship and station with each block's cargo and how full it is, everything added up, dropped bags, and a search for any item in the world. With the panel tools on, give an item from the game's own list, mods' items included, or remove one.

  • Every block's cargo
  • Find an item anywhere
  • Give and remove items

World

Worlds, backups and planets.

Every world on the server and the one that loads, the game's own backups of it with Put back, a new world from one of the game's own (Star System, Earth Planet, Lone Survivor and more), a world brought in from your own game, and a planet's ground put back as the game made it.

  • The game's backups, put back
  • New worlds from the game's own
  • Bring your own world in

Workshop mods

The world's mods in load order, by search, link or collection. The game downloads them, with what they need, as it starts.

World settings

Game mode, meteorites, block and PCU limits, economy and more, in the words of the game's own World Settings screen.

ArthOS / Kepler Frontier / Map
Space Engineers 3D planet in ArthOS: Earthlike drawn from the game's heights with its ice cap, two players and the stations on it, its ores, and the list of ships and stations with their heights

Also for Space Engineers

  • Panel tools are your choice A new server is already experimental (in-game scripts on, block limits off), so players turn on Experimental mode either way. Without the tools the map and inventories show the world as of its last save.
  • Each world keeps its mods Mods and world settings belong to the world, so switching worlds on the World page brings their own mods with them.

Included with every server

The rest of the toolbox.

  • Backups with deduplication Keep more restore points in less space.
  • File manager Edit, upload and download server files in the browser.
  • Schedules Plan restarts and backups ahead of time.
  • Databases A database for anything that needs one.
  • Discord status channels Server status in your Discord.
  • Organisations and roles Invite friends with roles. They get access, you keep the bill.
  • Split the bill Share a payment link so your community chips in.
  • Change game Move to another game at any time on the same plan.

Space Engineers FAQ

Before you order.

Not covered here? Ask us from the Support page in the panel. Contact support

How do players join?

In Space Engineers, choose Join Game, then find the server by its name on the Servers tab, or press Direct Connect and paste the address from the Players page. A new server is marked experimental, so players first turn on Experimental mode in their game (Options, Game, General).

What are the panel tools?

The panel's own server plugin. It reads who is on, where they are and what ships and players carry, and acts in the game: kicks, bans and ranks at once, and giving or removing items. They are off for a new server and the panel asks before turning them on. A plugin marks a server experimental, but a new server's world already is, so players need Experimental mode either way.

Can I run mods?

Yes, Steam Workshop mods for the world in use, by search, link, ID or a Workshop collection's link, in load order. The game downloads them with the mods they need as the server starts, and players' games download them as they join.

Can I bring my own world?

Yes. Zip the world's folder from your computer, upload the zip into Instance/Saves on the Files page, then press Unpack on the World page and Use this world. Its mods come with it.

Can I change the world settings?

Yes, in the Config Editor: game mode, meteorites, oxygen, block and PCU limits, speeds, encounters and economy, in the words of the game's own World Settings screen. The game writes the world's settings itself while it runs, so they are changed with the server stopped.

How many players can join?

Up to 64 on a Loafhosts server. Small is sized for up to 8 players, Standard for 16 and Large for 32.

Do you offer refunds?

Game servers can be refunded within 3 days. Dedicated servers are not refundable.

See the Terms of Service

Can I try Space Engineers before I pay?

Yes. Start a free trial and you get a Space Engineers server on 6 cores, 8 GB memory and 50 GB storage for 3 days, with no card. Keep it after and the first month is 50% off.

How the free trial works

Start your Space Engineers server.

Order Standard

$27.00/mo Standard plan, up to 16 players. Billed monthly

Compare all 3 plansRefunds within 3 days